Mckenon Logo

Mckenon

Unity Game/Tools Developer in Alabama

My Portfolio

My Portfolio
Image

Discord

Sharp

Scene View

Handles

Stardew Valley

Fast Travel

Work Experience

Work Experience

Lead Programmer at Meraki Games Inc.

  • April 2017 - Current

Led all development efforts on Pyrrhic Victory. Includes work with instanced rendering, boid logic, backend systems, and external data to code conversion.

http://merakigames.ca/

Freelance Game/Tools Programmer

  • January 2017 - Current

Smaller scope freelance programming work, eg. small-scale programs, consultations, and part-time help.

My Skills

professional skills

Unity

Tools


Editor Tools
Gameplay Scripting
2D Animation Systems
Interconnected Systems
Editor Pipeline
Github
Bitbucket
GitLab
Visual Studio
Resharper
Jetbrains Rider

C# - 7 Years


I've been working in C# for 7 years now. I started with learning basic console applications, and eventually progressed into using C# with Unity. Over the years I've worked on several varying projects, such as 2D External/Internal Map Editors(Both in Winforms and in Unity), Overhead Space Games(with MonoGame), and even Bot APIs(such as Discord#+).


Java - 3 Years


I initially started working in Java for Minecraft modding back in 2012, after which I began using Swing to develop a small 2D Map Editor, with Auto tiling support. During the creation of this level editor I transitioned into C#.


Javascript - 2 Years


My experience with Javascript is less so than that of C#/Java, however I am still proficient in the language. Most of my usage of Javascript has been with web development / hobbyist game development.


contact me

contact me

Have a question, concern, or just want to talk? Let's get in touch.