Unity Game/Tools Developer in Alabama
Led all development efforts on Pyrrhic Victory. Includes work with instanced rendering, boid logic, backend systems, and external data to code conversion.http://merakigames.ca/
Smaller scope freelance programming work, eg. small-scale programs, consultations, and part-time help.
I've been working in C# for 7 years now. I started with learning basic console applications, and eventually progressed into using C# with Unity. Over the years I've worked on several varying projects, such as 2D External/Internal Map Editors(Both in Winforms and in Unity), Overhead Space Games(with MonoGame), and even Bot APIs(such as Discord#+).
I initially started working in Java for Minecraft modding back in 2012, after which I began using Swing to develop a small 2D Map Editor, with Auto tiling support. During the creation of this level editor I transitioned into C#.
Have a question, concern, or just want to talk? Let's get in touch.